Georgia State researchers are readying the technology for large-scale use by applying advanced math to refine the devices’ ability to autonomously classify range of motion
Researchers at Georgia State University are making breakthrough strides in stroke rehabilitation for millions of Americans by leveraging an unexpected tool: math.
By applying advanced
data analytics and machine learning, the team is transforming monotonous repetitive
movement therapy into a fun, interactive and engaging activity via a first-of-its-kind
stroke recovery robot for the hands and feet. The technology – a product of
healthcare robotics leader Motus Nova – encourages greater therapeutic
compliance and is resulting in better patient outcomes. It is also now widely
accessible with newly-announced health insurance coverage.
“Literature
shows that the more repetitive motions stroke survivors do, the likelier they
are to regain use of their limbs,” said Russell Jeter, an assistant professor
of mathematics at Georgia State University who previously served as Director of
Analytics and Software Engineering at Motus Nova. He is now working to solve
complex mathematical challenges to further refine the technology as it ramps up
for large-scale use.
Jeter’s
work was recently featured in SIAM News,
a publication of the Society
for Industrial and Applied Mathematics (SIAM), and presented at the 2024 SIAM Conference on
Mathematics of Data Science, which took place in
Atlanta in October.
Nearly
two-thirds of the estimated seven million stroke survivors in the U.S. require
rehabilitation services after hospitalization to improve mobility and dexterity
in their limbs. But until now, the only option for stroke therapy was often an
expensive, outpatient program of weekly sessions that rely on patients’
continued completion of mundane movement exercises at home.
The
patented assistive technology consists of exoskeletons that are strapped to the
wrist or foot and supported by a pneumatic air pump that acts like a muscle, offering
assistance when a user is struggling to carry out a movement or resistance when
they need to be challenged. As users play computer games (modeled after popular
video games like Guitar Hero, Pong, Solitaire and Space Invaders), they control
what happens on the screen by making small hand and foot motions. Sensors on
the devices detect when those movements are correct, providing biofeedback to
the brain to help rebuild critical neuro pathways.
For
example, when a user is wearing the exoskeleton, flexing a wrist or foot
upwards or downwards might correspond to moving a spaceship right or left.
“When you’re willing your body part to move in a specific way and you mentally
associate that movement with something you see on a computer screen, even if
you aren’t able to do the movement, your brain will encourage new neuro
pathways to grow,” Jeter said.
Jeter’s
work shows how Georgia State mathematicians improved the robots’ collective ability
to autonomously classify a user’s range of motion, an important breakthrough
that supports wider adoption of the technology. Being able to estimate range of
motion in three broad categories — no movement, low movement or high movement —
allows clinicians to better align the robotic therapy with patient needs.
“Think
of exercises as stretching, gross motor control or fine motor control,” Jeter
said. “If someone doesn’t have a lot of movement in their hand or foot, it
would be inappropriate to assign them a fine motor exercise. But if they are
progressing to a higher level of function, you would want to increase the level
of difficulty.”
The
highly sensitive robots collect roughly 30 data points per second. Using the
summary data from 33 patients over the course of 30-minute therapy sessions in
a clinical setting, Jeter’s research team identified the best mathematical
method for detecting residual stroke severity in terms of no, low or high range
of motion. The resulting model — a decision tree method called light gradient
boosting — achieved 96% accuracy and was especially successful at classifying
patients with a low range of motion.
This
outcome is important as the technology scales because it means that a doctor is
no longer required to classify residual stroke severity. Instead, lower-level
technicians can do so in a clinical setting so that more patients can
effectively be treated in less time.
“Simply
stretching an exercise band over and over again is tedious and gets tiring,”
Jeter said. “But when you can achieve the same result through playing an
interactive computer game that tracks your progress, it’s extremely motivating.”
He noted that 82% of people who use the innovative robots report improvement in
motor control.
Originally
piloted as an innovative at-home solution during COVID-19 lockdowns, the
technology has now been used by more than 4,000 patients and is preparing for a
larger scale launch — including in clinical settings.
Moving
forward, math continues to play an important role as the team adjusts the equipment
based on lessons learned from user wear and tear. For instance, they are
developing better reporting systems so users can visualize their progress over
time and working to keep games interesting so patients remain engaged.
Ultimately,
the accurate representation of user movements is a significant mathematical
challenge that requires balancing the trade-off between sensor accuracy, speed
of processing and bottom-line cost. “Being able to see real impact on real
people is incredibly exciting,” said Jeter. “There are a lot of issues that
need to be solved to keep this technology affordable and you need math to do
that.”
About Society for
Industrial and Applied Mathematics (www.siam.org)
Society for Industrial and Applied Mathematics
(SIAM), headquartered in Philadelphia, Pennsylvania, is an international
society of 14,000 individual, academic, and corporate members from 85
countries. SIAM fosters the development of applied mathematics and
computational methodologies needed in various application areas. Through
publications, conferences, and communities like student chapters, geographic
sections, and activity groups, SIAM builds cooperation between mathematics and
the worlds of science and technology to solve real-world problems. Learn more
at siam.org.